\chapter{Facilities}

Although the Facilities system was introduced in LORE MODERN, it is sufficiently generic
to be useful when building player controlled locations in the fantasy settings provided
here. Obviously, most of the slots provided in LORE MODERN aren't suitable to players
in a Fantasy setting (though anything may go in a Decayed Future setting). Provided 
below is an extension of the Facilities system to include things that might be common
in a fantasy setting.

\section{Structures}

\begin{center}
\begin{longtable}{  l | l || p{8cm} }

\facline{\textbf{Structure}}
         {\textbf{Genres}}
         {\textbf{Description}}

\facline{Banquet Hall}
{All}
{A large hall suitable for entertaining guests and dancing. It comes with
tables and chairs to seat 30 people. If cleared of furniture, it can fit
50 people as a dance hall or other gather place. }

\facline{Gearworks}
{DF}
{A gearworks is the general term for a laboratory for studying, repairing, or 
modifying pre-fall technology. When configuring a gearworks, it should be
listed for which of the three kinds of tasks the gearworks has been tuned. Rolls
made related to the appropriate manipulation of pre-fall technology are made
at +4. }

\facline{Granary}
{All}
{Storage area specifically designed to protect grain from the elements.
Can store enough food to maintain the facility's occupants for one month.}

\facline{Moat}
{All}
{A liquid barrier around the facility, comes accompanied
with a drawbridge. This barrier will keep out many easily distracted
creatures and provide a bonus to detection of those determined to get
through it. Sentries get a +2 to detection rolls if someone attempts
to sneak into the facility through the moat. Further, invaders must
have appropriate gear (makeshift bridges, rope, etc.) to enter the 
facility by force.}

\facline{Sanctuary}
{All}
{Space dedicated for religious worship in a certain faith. Comes equipped
with appropriate equipment and furniture to support a worship leader and 
up to a dozen worshippers in simple services. Each sanctuary is only
outfitted to deal with a particular religious discipline which should
be specified.}

\facline{Smithy}
{All}
{Space and equipment for a fully-functional blacksmith shop. Contains
a forge, anvil and appropriate tools suitable for crafting items of
metals common to the time period (e.g., iron, copper, etc).}
 
\facline{Stables}
{All}
{Space for the raising and storing of a half-dozen horses or similar
pack animals. For more exotic beasts such as pegasus or hippogriff, 
a smaller number of beasts can be stored in the same area.}

\facline{Throne Room}
{All}
{A spacious and opulent room for a ruler. Comes equiped with up to
two thrones. The precies degree of impressiveness is up to the GM
and players to descide. }

\facline{Wizard's Tower}
{LM,M,DF}
{ }

\hline
\end{longtable}
\end{center}

\section{Supplies}

\begin{center}
\begin{longtable}{ l | l || p{8cm} }
\facline{\textbf{Item}}{\textbf{Genres}}{\textbf{Description}}
\multicolumn{3}{ l }{\textit{Tools}} \\ \hline
\facline{Farming Equipment}{All}{ Shovels, plows, pitchforks and other equipment necessary for the hand-working of a few dozen acres of land.}
\multicolumn{3}{ l }{\textit{Weaponry}} \\ \hline
\facline{Crossbows}{All}{ Twenty manual loading crossbows with effectively unlimited bolts}
\facline{Longbows }{All}{ Twenty longbows with effecitvely unlimited arrows}
\facline{Polearms }{All}{ Twenty polearms with equipment for maintenance / repair}
\facline{Shields  }{All}{ Twenty full shields with equipment for maintenance / repair}
\facline{Swords   }{All}{ Twenty swords with equipment for maintenance / repair}
\multicolumn{3}{ l }{\textit{Animals}} \\ \hline
\facline{Dairy Cows}{All}{ Four cows suitable for daily milk production}
\facline{Workhorses}{All}{ Four workhorses suitable for pulling carts, plowing and other similar menial tasks}
\facline{Warhorses }{All}{ Two warhorses suitable for being used in combat}
\multicolumn{3}{ l }{\textit{Vehicles}} \\ \hline
\facline{Carts }{All}{ Two standard horse-drawn carts capable of carrying about 500 kg each}
\facline{Skiffs}{All}{ Two small, oar-driven boats capable of carrying two people plus 100 kg of supplies.}

\end{longtable}
\end{center}

%\section{Staff}

%\begin{center}
%\begin{tabular}{ l | l | l || p{8cm}}
%\textbf{Staff} & \textbf{Genres} & \textbf{Layout} & \textbf{Description} \\ \hline

%\end{tabular}
%\end{center}

\section{Circumstances}

\begin{center}
\begin{longtable}{  l | l || p{8cm} }
\facline{\textbf{Circumstance}}{\textbf{Genres}}{\textbf{Description}}

\facline{Extraterritorial}
{All}
{The facility is located on ground that is owned by an organization or govenment
different from whoever owns the surrounding area. The building might be a church
which is owned by the larger church body or it might be an embassy of a foreign
power. Whichever it is, being on the ground of the facility itself offers a degree
of independence from surrounding authorities. Although it is not an unpiercable
shield, local authorities will have to go through special procedures or take
caution before simplly storming the location.}
\facline{Holy Ground}
{All}
{The facility either is or is located on holy ground. People respecting this
distinction may refuse to fight on it. Furthermore, some supernatural creatures 
may also be unable to enter it.}
\facline{Place of Power}
{LM,M,DF}
{The facility is located on a point of magical power. This may be a ley line,
a soul battery of an ancient civilization, or a pre-destruction nuclear reactor.
Whatever the source, the ground provides a +2 bonus to most magical effects attempted
at the facility.}

\end{longtable}
\end{center}
